Cannot be supported by Multistrike. Galvanic ArrowLightning, Attack, Projectile, AoE, BowLevel: (1-20)Cost: (6-10) ManaSoul Gain Prevention: 0 secAttack Damage: (80-99)% of baseEffectiveness of Added Damage: (80-99)%Projectile Speed: 3260Releases arrows along with a burst of lightning which damages all enemies in a cone. Galvanic Arrow is a ranged bow attack skill that fires arrows which deals lightning damage in an area of effect cone. Cast Time: 0. Edit. Enfeeble Spell, AoE, Duration, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. 60 sec Requires Level 28 Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Per 1% Quality:1Superior2Anomalous3Divergent1% increased Cold Damage0. When this happens, it will also set off the lightning at any other. 20 sec. Ensnaring Arrow Ensnaring Arrow Attack, Projectile, AoE, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (140-175)% of base Effectiveness of Added Damage: (140-175)% Requires Level 16 Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. PoEDB. Great ability for Bow users Knockback does not work on major bosses. Galvanic Arrow Lightning, Attack, Projectile, AoE, Bow Level: (1-20) Cost: (6-10) Mana Soul Gain Prevention: 0 sec Attack Damage: (80-99)% of base Effectiveness of Added Damage: (80-99)% Projectile Speed: 3260 Releases arrows along with a burst of lightning which damages all enemies in a cone. It has a 100% chance to trigger when the player gains Avian's Might or Avian's Flight, which are buffs granted by Aspect of the Avian. Bone Nova is an attack that fires a nova of projectiles outward, dealing projectile attack damage. Puncture works with bows, daggers, claws or. Explosive Arrow is a bow attack skill that fires an arrow which sticks to an enemy or wall and detonates after a duration, dealing fire area of effect damage. The internal version of this skill has level 1-20, however, the mod from the essence only. Spellslinger Spell Level: (1-20) Cast Time: Instant Requires Level 24 Reserves mana based on the supported spells to cause those spells to trigger when you fire projectiles from a wand attack. You didn't ask, but just want to warn others that Ensnaring won't work with Sniper's Mark's split. These attacks have a small randomised spread. 00%Effectiveness of Added Damage: 160%Radius: 22Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. Per 1% Quality: 1 Superior 2. 60 sec. . Ensnaring Arrow makes targets always count as moving, which means we are always getting the full effect even on bosses that are stationary. Item class: Cosmetic Item. 60 secCritical Strike Chance: 6. Void Shot is a skill granted by the unique Voidfletcher Voidfletcher Penetrating Arrow Quiver Requires Level 64 Arrows Pierce an additional Target Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill Adds (30-40) to (80-100) Cold Damage to Attacks +(80-120) to maximum Energy Shield +(20-30)% to. This effect will chain to your other nearby skeletons. Requires a Dagger or. Herald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: (1-20)Reservation: 25% ManaCooldown Time: 1. Mod Id: EnchantmentEnsnaringArrowAreaOfEffect2: Name: Enchantment Ensnaring Arrow Area Of Effect 2: Groups: SkillEnchantment: Mod type. Per 1% Quality: 1 Superior 2 3 0. Chain is fourth in priority for projectile behaviors, preceded by split, pierce, and fork, and followed by return. USD $ English. Effectiveness of Added Damage: (47-55)% Requires Level 12 After a short preparation time, you attack repeatedly with a ranged weapon. If enemies survive, you gain a blood. With its current function it doesn’t. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. Can Store 1 Use (s) Requires Level 10 Fires an arrow at the target destination. Blade BlastSpell, AoE, PhysicalLevel: (1-20)Cost: (6-16) ManaCast Time: 0. 00 secRequires Level 34Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. Effectiveness of Added Damage: 135–165%. 00% Effectiveness of Added Damage: 30% Requires Level 12 Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. 00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 16Grants a buff giving more poison damage and a chance to inflict poison. Demonic Ensnaring Arrow Effect Skill Gem Effect Your Ensnaring Arrow becomes a Demonic Effect. Per 1% Quality. For the Vaal-themed counterpart, see Vaal Ancestral Warchief. Soulrend Chaos, Spell, AoE, Duration, Projectile Level: (1-20) Cost: (14-26) Mana Cast Time: 0. Tornado Spell, Duration, Physical, AoE, Orb. 6-174Critical Strike Chance: 6. Level: (1-20) Cost: (16-33) Mana. Ensnaring Arrow slows enemies down substantially, making them less dangerous. Each time the main beam chains it will also chain to a second enemy, but that. Raise Spiders is only available by equipping Arakaali's FangArakaali's FangFiend DaggerRune DaggerQuality: +20%Physical Damage: (87-112) to (310. Enemies can be hit. 00 sec. 50 sec Requires Level 4 Creates a wall of ice which holds back enemies. Radius: 22 Requires Level 24 Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit. Cannot modify the skills of minions. Cast Time: 0. Discipline Aura, Spell, AoE Level: (1-20) Reservation: 35% Mana Cooldown Time: 1. As more blades are added, the. Per 1% Quality: 1 Superior 2 3 2% increased Area of Effect You and nearby allies gain + (93-701) to Accuracy. PunctureAttack, Projectile, Duration, Melee, Strike, Physical, BowLevel: (1-20)Cost: 6 ManaAttack Speed: 70% of baseAttack Damage: (134-164)% of baseEffectiveness of Added Damage: (135-165)%Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Stormbind is a channelling spell that places runes on the targeted ground as the skill is channelled. These attacks have a small randomised spread. 22 Ancestor League Build Scaling, How to increase Damage and Defense & Key Build Info. Radius: 36 Requires Level 10 Casts an aura that grants mana regeneration to you and your allies. 00 sec: Level Req. Due to wiki technical error, the skill only have 3 modifiers, the mod Trigger Doom Blast when a Hex from Supported Curse Skills. Attack Damage: (47-54)% of base. You. Only one projectile behaviour can be applied each time a projectile hits a target. 5% increased Area of Effect Deals (55-64. Radius: 22 Requires Level 24 Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit. 00% Effectiveness of Added Damage: 60% Requires Level 28 Channels to build up a large explosion,. 50 secRequires Level 24Curses all targets in an area, reducing their accuracy and making them deal less damage. Haste Aura, Spell, AoE. Can Store 1 Use (s) Requires Level 10 Fires an arrow at the target destination. 70 secRequires Level 12Creates a magical brand which can attach to a nearby enemy, dealing cold damage over time and chilling them. 50 sec. This is done by applying snares on hit which debufs enemies with 20% inc proj dmg taken and reduced movespeed. 4)% of Base Attack Damage. 85 sec Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee attack and an area of effect slam which cannot be evaded. 20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36 Requires Level 24 Casts an aura that grants armour to you and your allies. This will stop your arrows from firing in a cone, and instead make them fire in sequence. 00% Requires Level 28 A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. Burning arrow provides large amount of flat damage, ignite does not care so. Set that to 1 or more (doesn't matter the number for the damage bonus, since that part doesn't stack). . Per 1% Quality:1Superior2Anomalous3Divergent0. 00%Effectiveness of Added Damage: 40%Requires Level 28Creates a magical brand which can attach to a nearby enemy. 50 sec AoE Radius: 22 Requires Level 24 Curse all targets in an area, causing them to take increased physical damage. When in Blood Stance, multiple spikes burst from the ground in sequence, able to hit enemies multiple. The arrows degrade in-flight as the lightning dissipates,. Scourge ArrowAttack, Projectile, Channelling, Chaos, BowLevel: (1-20)Cost: (4-5) ManaAttack Speed: 190% of baseAttack Damage: (28-35)% of baseEffectiveness of Added Damage: (28-35)%Requires Level 28Channel to infuse an arrow with chaos, gaining stages while it is held. 0. Ensnaring arrow and pierce mechanic problem. Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. A burst of flame errupts from the location of a hit, dealing fire damage. 50 secCritical Strike Chance: 6. Effectiveness of Added Damage: (47-55)% Requires Level 12 After a short preparation time, you attack repeatedly with a ranged weapon. The bladestorm repeatedly damages. Fireball Projectile, Spell, AoE, Fire Level: (1-20) Cost: (6-25) Mana Cast Time: 0. com Ensnaring Arrow. Lightning Arrow. I can't believe there's no feedback here. Ancestral Warchief is a skill that creates a totem which will attack enemies with melee AoE slams while the character stands close to it. 19. 25% chance to. Requires Level 4. • 8 mo. Ensnaring Arrow is a bow attack skill which fires an arrow that tethers to the ground behind the enemy it hits, ensnaring it. Vendor Recipes Item Cluster Jewel Oil League. Ensnaring Arrow Ensnaring Arrow Attack, Projectile, AoE, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (140-175)% of base Effectiveness of Added Damage: (140-175)% Requires Level 16 Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Boom! Doubled hits. The snare will break if they leave the area of effect. 00% Effectiveness of Added Damage: 450% Radius: 30 Requires Level 28 Discharge all the character's charges to deal elemental damage to all nearby monsters. The bladestorm repeatedly damages enemies, based on your weapon damage and attack time, for a duration. Ancestral CryWarcry, AoE, DurationLevel: (1-20)Cost: (14-19) ManaCooldown Time: 8. Cannot support skills that don't come from. 30 secRadius: 26Apply a debuff to enemies in front of you which deals chaos damage over time. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 2% increased Area of Effect You and nearby Allies have 0. 00%Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. 19. And this is where i realized it was going to be counter-synergistic with ensnaring arrow against boss because of. Level: (1-20) Cost: (7-12) Mana. 5% increased Duration Base duration. Ensnaring Arrow. Enemies near either end of a beam also suffer burning damage. BlightSpell, Chaos, AoE, Channelling, DurationLevel: (1-20)Cost: (2-5) ManaCast Time: 0. Ensnaring arrow gives you a lot of damage as well as some Quality of Life. Righteous FireSpell, AoE, FireLevel: (1-20)Cooldown Time: 0. Summon Reaper is one of the most unique Minion Skill Gems, it conjures a very powerful Reaper that uses multiple different Attacks, all of them dealing Physical Damage. Ensnaring Arrow makes targets always count as moving, which means we are always getting the full effect even on bosses that are. 00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 16Conjures an icy barrier that chills enemies when they hit you. 70 secCritical Strike Chance: 5. Level: (1-20) Cost: (15-25) Mana. Punishment Spell, AoE, Duration, Curse, Physical, Hex. The clone is a minion that uses your bow and quiver. Animate Guardian Spell, Minion, Physical. The enemy has less movement speed. Barrage Attack, Projectile, Bow. Cooldown Time: 3. Reap Spell, Physical, AoE, Duration Level: (1-20) Cost: (25-46) Life Cast Time: 0. Additional arrows on an enemy increases the hit damage, ignite damage, and area of. You need ensnaring arrow debuff (the one that makes the target considered moving), or you lose more than half of your bleeding dps. 70 secCritical Strike Chance: 5. Smoke Mine Smoke Mine Mine, Spell, AoE, Duration, Movement, Travel, Blink Level: (1-20) Cost: (6-13) Mana Reservation: (6-13) Mana. Metadata ID:. When it hits and doesn't pass through an enemy, a rope shoots into the ground, pinning that monster to that point. 00%Effectiveness of Added Damage: 80%Projectile Speed: 1000Requires Level 12Launches shards of ice in rapid succession. 00 secCast Time: InstantRequires Level 24Applies a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead. Can Store 1 Use (s) Cast Time: Instant. SunderAttack, AoE, Slam, MeleeLevel: (1-20)Cost: 8 ManaAttack Speed: 75% of baseAttack Damage: (175-220)% of baseEffectiveness of Added Damage: (175-220)%Requires Level 12Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. +(0-1. If the melee strike hits a target,. Projectile Speed: 3260. 00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 34Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Ball LightningSpell, Projectile, AoE, LightningLevel: (1-20)Cost: (12-23) ManaCast Time: 0. Flammability Spell, AoE, Duration, Fire, Curse, Hex. Requires an Axe, Mace, Sceptre, Sword or Staff. Mod Id: EnchantmentEnsnaringArrowDebuffEffect2_ Name: Enchantment Ensnaring Arrow Debuff Effect 2: Groups: SkillEnchantment: Mod type. Grants a buff which gives you bonus armour and melee range. Winter OrbCold, Spell, Channelling, AoE, Duration, Projectile, OrbLevel: (1-20)Cost: (2-4) ManaCast Time: 0. It contains Path of Exile assets sourced or derived from the game itself or its official website. 50 sec. Gem Skill Gems Support Gems Unusual Gems Gem Roadmap. An enemy can have up to three ropes attached to it, each applying a separate speed multiplier. Zealotry Aura, Spell, AoE Level: (1-20) Reservation: 50% Mana Cooldown Time: 1. 80 secRequires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0. 50 sec. Base duration is 2 seconds. 10%Attacks per Second: 1. 00% Effectiveness of Added Damage: 160% Requires Level 28 A bloody scythe swipes across a selected area, applying a physical damage over time debuff in addition to hitting enemies with physical damage. So yes, barrage support should get you to 3 stacks quickly. Venom GyreAttack, Projectile, ChaosLevel: (1-20)Cost: (5-7) ManaAttack Speed: 120% of baseAttack Damage: (125-165)% of baseEffectiveness of Added Damage: (125-165)%Requires Level 12Fires a returning projectile that can be caught. !!!Snare need only 1 stack for DPS increase, but 3 stacks will slow enemies down to a crawl!!! Dash Dash + Second Wind Standard Dash setup CWDT Corrupting FeverSpell, Duration, PhysicalLevel: (1-20)Cost: (78-520) LifeCast Time: InstantRequires Level 16Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. Blood and SandSpell, StanceLevel: (1-6)Reservation: 10% ManaCooldown Time: 2. 50 sec Requires Level 16 Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Deals chaos damage in an area based on the amount of Doom on the triggering Hex. !!!Snare need only 1 stack for DPS increase, but 3 stacks will slow enemies down to a crawl!!! Dash Dash + Second Wind. Storm BrandLightning, Spell, AoE, Chaining, Duration, BrandLevel: (1-20)Cost: (8-21) ManaCast Time: 0. Description. Perforate Physical, Attack, AoE, Slam, Melee. Contagion Spell, AoE, Duration, Chaos Level: (1-20) Cost: (5-20) Mana Cast Time: 0. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment. Reckoning Trigger, Attack, AoE, Physical, Melee Level: (1-20) Cooldown Time: 0. Ancestral Warchief has an attack speed multiplier of 90%. Honestly sounds like a decent idea, something like "Arrow impact support" which prevents the linked projectile attack gem from chaining, forking and piercing. Mod Id: EnchantmentEnsnaringArrowAreaOfEffect1: Name: Enchantment Ensnaring Arrow Area Of Effect 1: Groups: SkillEnchantment: Mod type. Ensnaring arrow and pierce mechanic problem. Gameplay. 00% Requires Level 28 Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. Each spore pod. Can Store 1 Use (s) Cast Time: Instant. When you are near a rare or unique enemy, the minion will occasionally grant you a buff giving significantly increased Damage, Attack Speed, and Movement Speed, reducing the Damage you take, and causing Bleeding Enemies that you Kill to Explode, dealing 10% of their maximum Life as Physical Damage. 00 secCan Store 1 Use(s)Cast Time: 1. 2: Fixed a bug where Tornado Shot would hit the same monster multiple times when it chained or returned. Corrupting FeverSpell, Duration, PhysicalLevel: (1-20)Cost: (78-520) LifeCast Time: InstantRequires Level 16Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. 50%Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and. 5% increased Effect of Curse Curse has 2% increased Doom gain rate Curse Skills have. Frostbolt Spell, Projectile, Cold Level: (1-20) Cost: (6-25) Mana Cast Time: 0. Per 1% Quality. The combo: Manageforge Arrow + Ensnaring Arrow (lvl1) + Frenzy(lvl1) will give you 100% Frenzy Charge Uptime 25% Less Movement Speed on opponents 15% More Projectile Damage You can apply this very reliably now with the. Mod Id: EnchantmentEnsnaringArrowDebuffEffect1__ Name: Enchantment Ensnaring Arrow Debuff Effect 1: Groups: SkillEnchantment: Mod type. 80 sec Requires Level 16 Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent slam attacks. Poacher's MarkSpell, Duration, Curse, MarkLevel: (1-20)Cost: (16-33) ManaCast Time: 0. Summon Skitterbots - Vaal Grace - Precision - Enlighten (Lvl 3) / Blink Arrow Asenath's Chant: Hydrosphere - Sniper's Mark - Power Charge On Critical - Onslaught (Anomalous) Ensnaring Arrow - Mirage Archer - Greater Multiple Projectiles / Flame Dash Immortal Call (Lvl 1) - Cast when Damage Taken / Summon Flame Golem - CombustionUnhinge is a skill granted by Doppelgänger GuiseDoppelgänger GuiseSadist GarbQuality: +20%Evasion: 512Energy Shield: 105Movement Speed: -3%Requires Level 68, 103 Dex, 109 IntGrants Level 20 Unhinge Skill(40-60)% more Critical Strike Chance while InsaneEnemies Killed by your Hits are destroyed while Insane(15-25)% less Physical. Blink Arrow Attack, Minion, Duration, Movement, Travel, Bow. Each. You. The cluster will fire a number of projectiles in sequence, aiming at. Supported skills now deal 25% more damage with Ailments at gem level 1 (from 20%), up to 34% at gem level 20 (from 30%). If you have no. (3–75) to (4–113) Added Attack Physical Damage. Path of Exile. Release to fire it, leaving spore pods in its wake. Essence DrainSpell, Projectile, Duration, Chaos, AoELevel: (1-20)Cost: (8-23) ManaCast Time: 0. ReaveAttack, AoE, MeleeLevel: (1-20)Cost: 6 ManaAttack Damage: (150-180)% of baseEffectiveness of Added Damage: (150-180)%Radius: 20Requires Level 12Attacks a small area in front of you. Ensnaring Arrow is linked to Manaforged Arrows and costs 14 mana. Updated to 3. 00%Effectiveness of Added Damage: 160%Requires Level 28A bloody scythe swipes across a selected area, applying a physical damage over time debuff in addition to hitting enemies with physical damage. You can only have one Mark at a. Blink Arrow is an attack that fires an arrow, upon reaching the destination you are teleported there and a clone is summoned at your previous location. Channelling the skill gains stages up to 6. 00 secRequires Level 34Summons a Flame Golem that grants you increased Damage. 0. fandom. Blink Arrow Attack, Minion, Duration, Movement, Travel, Bow. 00 secCritical Strike Chance: 6. BaneChaos, Trigger, Spell, AoE, Duration, HexLevel: (1-20)Cost: (10-20) ManaCast Time: 0. " - Ezomyte Proverb: Random level 20 gem: A: 8: Dying Anguish Dying Anguish 8 Level 19 Gem Alternate Quality: +19% Moribund, he gazed upon the journey taken as blood. 00%Effectiveness of Added Damage: 60%Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. Projectile Speed: 3260 Requires Level 12 Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies. 20 sec Can Store 1 Use(s) Cast Time: Instant Requires Level 24 Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies. Ensnared enemies always count as moving, and have less movement speed while trying to break the snare. Flame DashSpell, Movement, Duration, Fire, Travel, BlinkLevel: (1-20)Cost: (8-23) ManaCooldown Time: 3. Set main skill to Ensnaring Arrow, go to Config, look at the For Effective DPS panel. Right click to remove from a socket. Sap is an Elemental Ailment associated with lightning that causes the affected targets to deal up to 20% less damage, based on the amount of Lightning Damage in the hit, for 4 seconds. Hexblast is a spell that deals chaos damage to a single enemy. Gem. This skill cannot be used by Totems, Traps, or. Shares a cooldown with other Blink skills. I took tailwind first, then rupture. Cast Time: 0. Level: (1-20) Cost: (24-50) Mana. 50 sec. 0 use the gem art of the current Vulnerability Vulnerability Spell, AoE, Duration, Curse, Physical, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0. 2. Ensnared enemies always count as moving, and have less movement speed while trying to break. 25 secRequires Level 12Unleash a beam of fire that burns enemies it touches. Still a work in progress - so I am open to ideas, suggestions and general comments. Hot Searches. 00% Effectiveness of Added Damage: 240% Projectile Speed: 1040 Radius: 9 Unleashes a ball of fire towards a target which explodes, damaging nearby foes. Detonate MinesMine, SpellLevel: 1Cooldown Time: 0. Projectile Speed: 3260 Fires a burning arrow that deals fire damage and has a chance to ignite. "Ensnaring Arrow. FirestormSpell, AoE, Duration, FireLevel: (1-20)Cost: (13-25) ManaSoul Gain Prevention: 0 secCast Time: 0. Trigger skill gems now cost mana. Description. I haven't started using ensnare yet, but it has the ensnaring arrow setup up that you mentioned included in the build. Enemies can be hit by multiple arrows from the. If it ignites an enemy, it will also inflict an additional debuff. Per 1% Quality: 1 Superior 2 3 Freezes on Cursed enemies have 1% increased Duration Base duration is. Enemies who leave the beam continue to burn for a. 9) metres to radius You and nearby allies. MORE SPEED :D Tattoos: +1 projectile, 8% flask effect, flask effect duration, movement speed. I know it's not good with pierce / fork / chain. 30Weapon Range: 13Requires Level 33, 59 Str, 59 Int+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Support GemsGrants Level. Attacks against the. Use the skill again to begin Infecting, dealing chaos damage over time to nearby enemies until the Plague Value is depleted. Path of Exile Wiki editing functions. 20 sec. 00 secCan Store 1 Use(s)Cast Time: 0. The snare will break if they leave the area of effect. Scourge ArrowAttack, Projectile, Channelling, Chaos, BowLevel: (1-20)Cost: (4-5) ManaAttack Speed: 190% of baseAttack Damage: (28-35)% of baseEffectiveness of. Boots. Flameblast Spell, AoE, Fire, Channelling Level: (1-20) Cost: (4-7) Mana Cast Time: 0. 50%Effectiveness of Added Damage: 80%Radius: 30Requires Level 28Throws a mine that deals damage in an area when detonated, then launches fiery projectiles that rain down. Ensnaring arrow seems like it was designed to help with stationary enemies, or if you didn’t want to run from something to get the extra bleed. PoEDB. Level: (1-20) Cost: (16-33) Mana. Spectral Throw Attack, Projectile. Per 1%. Level: (1-20) Cost: 6 Mana. Flask effects are temporary effects that are granted while drinking a flask. Gem; Smoke Mine Smoke Mine Mine, Spell, AoE, Duration, Movement, Travel, Blink Level: (1-20) Cost: (6-13) Mana Reservation: (6-13) Mana Cooldown Time: 5. 00% Effectiveness of Added Damage: 350% Projectile Speed: 375 Fires a slow-moving projectile that pierces through enemies, dealing cold damage. Amount Part Description Meta; 6: The Fox The Fox 6 Level 20 Gem "Masters of wit, strength and cunning. It periodically activates while attached, adding energy to the branded enemy. All the items are just spitballing. Per 1% Quality: 1 Superior 2 3 Ignite on Cursed enemies has 0. Ensnaring arrow has a description that says something along these lines "ensnared enemies count as always moving" so. 50 sec Requires Level 4 Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. Haste Aura, Spell, AoE Level: (1-20) Reservation: 50% Mana Cooldown Time: 1. Manaforged Arrows Support Bow, Support, Trigger Icon: U Level: (1-20) Cost & Reservation Multiplier: 200% Cooldown Time: 0. BladestormAttack, AoE, Duration, MeleeLevel: (1-20)Cost: 8 ManaAttack Speed: 70% of baseAttack Damage: (105-150)% of baseEffectiveness of Added Damage: (105-150)%Requires Level 28Perform a spinning attack, damaging enemies around you and creating a bladestorm matching your stance. Split Arrow Attack, Projectile, Physical, Bow Level: (1-20) Cost: (6-10) Mana Attack Speed: 110% of base Projectile Speed: 3260 Fires multiple arrows at different targets. Release to fire it, leaving spore pods in its. It does not grant a bonus to your character, but to skills in sockets connected to it. Each spore pod blooms, firing thorn arrows, which travel for a short time. Trigger skill gems now cost mana. 1. Additional Effects per 1% Quality: Supported Skills have 1% chance to Cause Monsters to Flee This is a Support Gem. Not sure if +1 int or +1 str gems would be better. The sphere continually applies a drenched debuff with a short duration to. 00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 10Removes any existing Elusive buff before applying both Elusive and a buff that grants Phasing. 80 secCan Store 1 Use(s)Soul Gain Prevention: 0 secCast Time: InstantCritical Strike Chance: 6. 22, no change to the build Introduction This build is my league starter for Crucible league, I actually had hard time in early league, it struggled a bit without good gear, and snipe playstyle is not particular pleasant either when your dps is low. 60 secCritical Strike Chance: 5. 3. Metadata. Ensnared enemies always count as moving, and have less movement speed while trying to break the snare. 75 sec Critical Strike Chance: 7. Ensnaring Arrow. Subscribe 2K views 2 years ago Ensnaring Arrow is a bow attack skill which fires an arrow that tethers to the ground behind the enemy it hits, ensnaring it. Continued channelling adds layers of. The first manaforged setup is Frenzy + Ensnaring Arrow + Cull. 00%Attacks per Second: (0. When the arrow lands, you are teleported to it and a clone is summoned at your old location. Wither Spell, AoE, Duration, Chaos, Channelling Level: (1-20) Cost: (3-9) Mana Cast Time: 0. [1]Blade FlurryAttack, AoE, Channelling, Physical, MeleeLevel: (1-20)Cost: 4 ManaAttack Speed: 160% of baseAttack Damage: (32-45)% of baseEffectiveness of Added Damage: (32-45)%Radius: 14 / 17 / 19Requires Level 28Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal. Blinding a target will also reduce its effective critical strike chance by reducing its chance to succeed confirmation rolls of critical strikes. When the arrow lands, you are teleported to it and a clone is summoned at your old location. 80 sec. Ensnared Enemies take 20% increased Projectile Damage from Attack Hits. Ensnaring_Arrow_skill_icon. Your. Can Store 1 Use (s) Requires Level 10 Fires an arrow at the target destination. 00%Effectiveness of Added Damage: 110%Requires Level 12Throws a mine that fires projectiles around it when detonated. Scourge Arrow Attack, Projectile, Channelling, Chaos, Bow Level: (1-20) Cost: (4-5) Mana Attack Speed: 190% of base Attack Damage: (28-35)% of base Effectiveness of Added Damage: (28-35)% Requires Level 28 Channel to infuse an arrow with chaos, gaining stages while it is held. 3. These projectiles quickly dissipate as they travel, before disappearingPer 1%. * Ensnaring Arrow has been added to the game. Requires Level 16. Cast Time: 0. Hello, got the bow puncture node: Enemies you kill with puncture or Ensnaring arrow Hits Explode, dealing 10% of their Life as Physical Damage. Sniper's Mark Spell, Curse, Mark. 00%. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased. 60 sec Radius: 20 Unleashes a vile contagion on enemies, dealing chaos damage over time. Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Unearth Spell, Projectile, AoE, Physical Level: (1-20) Cost: (4-10) Mana Cast Time: 0. It should be multiplicative. If the target has a hex curse on it, it deals area of effect damage around the target. Attack Speed: 110% of base. Blood RageSpell, Duration, PhysicalLevel: (1-20)Cost: (12-29) LifeCooldown Time: 1. Edit. Riposte Trigger, Attack, Melee, Strike, Physical Level: (1-20) Cooldown Time: 0. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance. 60 sec Requires Level 16 Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The clone is a minion that uses your bow and quiver. The skill has a cooldown of 1 second. Petrified BloodSpellLevel: (1-20)Reservation: 35% ManaCooldown Time: 1. The effect will carry over to your Ballista when you switch. You only need it for end game bosses honestly, for anything under that its not needed at all. Level: (1-20) Cost & Reservation Multiplier: 200%. 5% chance to Ignite enemies1. Discipline Aura, Spell, AoE. Cooldown Time: 1. 50 sec. Crucible passive node not working. Per 1% Quality:1Superior2Anomalous3Divergent1%.